Germany
4020 articles available in total starting from 23/05/2002. Last article published on 07/05/2024.
Interview: Philipp Fussenegger, Judy Landkammer, Cordula Kablitz-Post • Directors and screenwriter of Teaches of Peaches
"This film is bigger than a portrait of a single person – it stands for a world view, a movement"
BERLINALE 2024: The filmmakers discuss their portrait of singer Peaches, who has always tackled issues of sexual and gender and identity, leaving an indelible mark on popular culture
Interview: Agnes Lisa Wegner, Cece Mlay • Directors of The Empty Grave
"Our film is balancing between historical trauma and historical responsibility"
BERLINALE 2024: The directors detail their documentary, which portrays the struggle of the Tanzanian families whose ancestors were executed by the German colonial army
Interview: Thomas Arslan • Director of Scorched Earth
"I love the heist genre, it gives you the opportunity to show people doing a very interesting work"
BERLINALE 2024: The German filmmaker analyses his latest film, a new entry in his crime saga centred on Berliner gangster Trojan, played by Mišel Matičević
Interview: Faraz Fesharaki • Director of What Did You Dream Last Night, Parajanov?
"As a child in Iran, I always thought talking about politics was part of greeting people"
BERLINALE 2024: The director discusses his film, a digital dialogue between him, who moved away to Germany, and his family, who stayed behind in the Iranian city of Isfahan
Interview: Alexander Horwath • Director of Henry Fonda for President
“When iconic actors in American cinema last long enough, a ‘persona’ arises for the audience”
BERLINALE 2024: The Austrian filmmaker unpicks how he built a video essay around the biography of Henry Fonda and wider developments in the USA that intertwined with his life
Interview: Mona Cathleen Otterbach • Production designer on Milk Teeth
“The viewer should be drawn into the world you create, and you can use certain clues to do this”
Discussing her work on Sophia Bösch’s new film, the production designer explains how you should treat a forest like a living, breathing character